Source code for usf.screens.network_join_screen
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# copyright 2010 Gabriel Pettier <gabriel.pettier@gmail.com> #
# #
# This file is part of Ultimate Smash Friends. #
# #
# Ultimate Smash Friends is free software: you can redistribute it and/or #
# modify it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or (at your #
# option) any later version. #
# #
# Ultimate Smash Friends is distributed in the hope that it will be useful, but#
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or#
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for #
# more details. #
# #
# You should have received a copy of the GNU General Public License along with #
# Ultimate Smash Friends. If not, see <http://www.gnu.org/licenses/>. #
################################################################################
import pygame
from usf.screens.screen import Screen
from usf.widgets.box import VBox
from usf.widgets.label import Label
from usf.widgets.button import Button
from usf.widgets.text_entry import TextEntry
from usf.translation import _
[docs]class NetworkJoinScreen(Screen):
[docs] def init(self):
self.name = "ultimate smash friends"
self.add(VBox())
self.widget.add(Label('Address of server:'))
self.ip = TextEntry('X.X.X.X')
self.widget.add(self.ip)
self.widget.add(Button(_('Join game')))
self.widget.add(Button(_('Back')), margin=30)
[docs] def callback(self, action):
if action.text == _('Join game'):
# TODO: disable button
# TODO: start a connection attempt at self.ip
# if succeed, go to shared conf screen
return {'goto': 'network_game_conf_screen'}
if action.text == _('Back'):
return {'goto': 'back'}